Dead Sector

Dead Sector

Find out why more and more underground sectors lose contact with the surface in this immersive souls-like. Fight against mysterious creatures in challenging combat and an atmospheric environment. Feed their life energy into the forge to charge your equipment and access new abilities.

Studio Moonbird was responsible for the scy-fi music and the implementation into Unreal Engine. That meant building an interactive music system in Wwise that reacts to gameplay events and uses randomization of music segments for a generative touch.

The sound design was done be our friend and co-worker Fabian Deiss.

 

Hear the epic bossfight soundtrack:

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STUDIO MOONBIRD

Studio Moonbird is a sound studio based in Hamburg, Germany. A wide range of tools and a great network of talented audio professionals help us to meet the right tone to accompany your visual.